Melee weapons

Melee weapons are weapons dealing melee damage which are used in close- to medium-ranged combat. The defining trait of melee weapons is the fact that they do not consume ammunition or mana upon use.

Melee weapons are roughly categorized into swords, spears, flails, boomerangs, and yoyos  . There are several other melee weapons not fitting any of these types.

Tools such as pickaxes, drills, axes, chainsaws, and hammers inflict melee damage and can be used as melee weapons, but are far weaker than actual melee weapons of corresponding tiers. As such, they are usually not considered melee weapons.

Contents
[hide] The following lists present all melee weapons along with their damage and how to acquire them. The intention of this is to convey an idea of their strength and the approximate time during gameplay at which they can be obtained. For a sortable list that displays all statistics of all melee weapons, see List of melee weapons.
 * 1Pre-Hardmode
 * 1.1Swords
 * 1.2Yoyos
 * 1.3Spears
 * 1.4Boomerangs
 * 1.5Flails
 * 2Hardmode
 * 2.1Swords
 * 2.2Yoyos
 * 2.3Spears
 * 2.4Boomerangs
 * 2.5Flails
 * 2.6Others
 * 3Boost gear
 * 3.1Armor sets
 * 3.2Accessories
 * 3.3Buffs
 * 4Footnotes

Boost gear[edit | edit source]
The following items will boost the stats of Melee weapons.

Footnotes[edit | edit source]

 * 1) Jump up↑ The Phasesaber can only be crafted in Hardmode on the  Desktop version,  Console version, and  Old-gen console version, but can be crafted in pre-Hardmode on the  version.